Apr 09, 2008, 08:04 AM // 08:04
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#21
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Profession: Mo/
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Welcome back
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Apr 09, 2008, 08:08 AM // 08:08
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#22
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Desert Nomad
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
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Congratulations to you all ^.^
Let's hope that no-one was lost in the down time.
*virtual hugs and party poppers*
Mini Muffin anyone?
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Apr 09, 2008, 08:26 AM // 08:26
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#23
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Frost Gate Guardian
Join Date: Jan 2007
Location: Australia, originally from Hong Kong
Guild: World of Moon Shadow[月影]
Profession: E/
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I... I'm going to cry! We're back (on April 10th/11th)! Thank you, ANet, NC Interactive and NCTaiwan! Now I shall continue to bug my non-GW friends to play GW, or at least GW2 when it's out.
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Apr 09, 2008, 10:48 AM // 10:48
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#25
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Banned
Join Date: Sep 2007
Location: Undercity
Guild: 泰瑞亚联盟
Profession: E/
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good 1 NC, greatly appreciated
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Apr 09, 2008, 11:48 AM // 11:48
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#27
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Krytan Explorer
Join Date: Jun 2007
Location: Australia
Guild: Oz
Profession: E/R
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I'm happy you can continue playing and it was fixed asap.
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Apr 09, 2008, 11:57 AM // 11:57
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#28
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Wilds Pathfinder
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I am curious about the lag they will encountered due to this move. Good call on NCSoft part and hope everything works out.
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Apr 09, 2008, 12:08 PM // 12:08
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#29
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Desert Nomad
Join Date: Apr 2006
Profession: W/
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Quote:
I am curious about the lag they will encountered due to this move.
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That was my first thought, too. Does this mean they're actually going to be on servers physically located stateside, or just that their account information will be stored stateside? Because pinging across the world, even at near light speed, can still be relatively slow when you're talking about network latency in a game that requires nearly real-time decision making.
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Apr 09, 2008, 12:31 PM // 12:31
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#30
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Ctb
That was my first thought, too. Does this mean they're actually going to be on servers physically located stateside, or just that their account information will be stored stateside? Because pinging across the world, even at near light speed, can still be relatively slow when you're talking about network latency in a game that requires nearly real-time decision making.
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GW server structure serves this: it picks server that gives you best ping.
It works like this: It checks geographical location of all party members and find best server for majority of party.
It means that someone with H/H connecting from taiwan in American districts gets asian server (probably located in taiwan).
Party with 8 taiwanase people which are member of Us districts will too, get taiwanese server.
When people from different regions mix and match it gets more interesting. I am not entirely sure how server is chosen, but it looks like it it compromise location that should give all people equal ping. Thats because of PvP. It does not work that great thou as i.e. in EU vs. US battles there is no real in-middle-of-atlantic server
For example, person which creates new district creates it for his location.
Popular misconception is that there are Europe servers, us server and international server, which is bogus. Just like belief of some people that PvE and PvP or even some areas have specific server. Yes, vast majority of eu people will have their instances in European-sited servers, but that is not because there are eu-only servers.
you can have lone person h/hing with america based account, pvp international battle, some russian pug and dis1 of taiwan kamadan on same server. It is just unlikely.
Weak point is login which is kinda semi-centralized and another weak point is that it wont reassign your server if server you were appointed to is faulty.
---
disclaimer: this is what i learned when i did some research to gws server architecture and after reading some articles. Guess someone at anet might have good laugh at some or all of it.
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Apr 09, 2008, 12:44 PM // 12:44
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#31
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Welcome back my friends :P
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Apr 09, 2008, 02:45 PM // 14:45
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#32
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Desert Nomad
Join Date: Jun 2005
Location: USA
Guild: Kirins of Holy Light
Profession: N/
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Yay for the players. :-)
Now if they could move our guild over and let us keep the tag...
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Apr 09, 2008, 03:19 PM // 15:19
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#33
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Frost Gate Guardian
Join Date: Mar 2006
Guild: N/A
Profession: R/E
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Hmmm....New CM....Asia back up and running...?
Me thinks Regina is full of mad powah!!
Now, lets talk about buffing SS =)
-ANoid
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Apr 09, 2008, 03:19 PM // 15:19
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#34
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Wilds Pathfinder
Join Date: Jan 2007
Location: Alberta
Guild: Charter Vanguard [CV]
Profession: Mo/
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Quote:
Originally Posted by FoxBat
They already moved to buying American accounts I'm sure.
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What do you mean buying? All they need to do is make a website advertising "Guild Wars Hacks", load it up with keyloggers, and they get all the accounts they'll ever need. Sometimes they have so many that they don't even bother to take over an account until months after a player got infected.
Last edited by creelie; Apr 09, 2008 at 05:46 PM // 17:46..
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Apr 09, 2008, 03:48 PM // 15:48
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#35
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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Good deal, glad gw/anet/ncsoft/etc was able to get people back playing as there is nothing worse than taking their coke....errr gw away from the addict
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Apr 09, 2008, 08:38 PM // 20:38
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#36
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Desert Nomad
Join Date: Jun 2005
Location: USA
Guild: Kirins of Holy Light
Profession: N/
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If they are getting moved to the US server, will they still be able to input in Chinese or will they be restricted to English now? Will regular US accounts be able to input Chinese now?
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Apr 09, 2008, 10:36 PM // 22:36
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#37
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by KiyaKoreena
If they are getting moved to the US server, will they still be able to input in Chinese or will they be restricted to English now? Will regular US accounts be able to input Chinese now?
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That's what I'm wondering...
The website had a bunch of pictures showing the process of adding a key to an account. I think the move to U.S. servers is on an "opt-in" basis. That means requiring you to change your names to English characters (and not being able to use Chinese in American local chat) is conceivable.
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Apr 09, 2008, 10:57 PM // 22:57
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#38
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Furnace Stoker
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Quote:
Originally Posted by newgame
The player from Taiwan(country on earth),hk server signed
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Taiwans located on Earth?...
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Apr 10, 2008, 01:40 AM // 01:40
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#39
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Good on anet. I'm glad to see they're looking after their players.
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Apr 10, 2008, 01:43 AM // 01:43
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#40
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Wilds Pathfinder
Join Date: Feb 2008
Guild: Honored Order of Light
Profession: W/Me
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Quote:
Originally Posted by creelie
What do you mean buying? All they need to do is make a website advertising "Guild Wars Hacks", load it up with keyloggers, and they get all the accounts they'll ever need. Sometimes they have so many that they don't even bother to take over an account until months after a player got infected.
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Reasons to change your password regularly.
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